![]() ![]() The Galactic Republic musters all its remaining strength to secure a Felucian farming community and retrieve a cache of valuable medicinal plants. Hoping to disrupt Imperial mining operations of precious Tibanna gas, the Rebels dispatch a strike team to Cloud City. Separatist forces have laid siege to a Geonosian droid factory occupied by a Republic demolitions crew. Notorious for its treacherous spice mines, Kessel also serves as a valuable source of coaxium, the fuel which powers the Imperial fleet. The Resistance turns to improvised gravity field generators to hold off a First Order assault before the enemy fleet arrives. Trapped by the First Order, a group of Resistance fighters buys time until they can find a way to escape. Imperial stormtroopers rush from shuttles into the crowded streets of Mos Eisley. KashyyykĪs the droid army storms up a beach, Wookiee Warriors and Clone troopers dig in to defend a grounded cruiser. Plodding AT-AT walkers advance toward the Rebel position under air cover as Rebel defenders and their screen of T-47s try to hold the position. Rebel forces steal an AT-AT walker and use it to demolish an Imperial base. The surviving Rebels must fight their way out! Endor But Imperial ground forces have arrived! Death Star IIĪs the Battle of Endor rages all around it, an Alliance Corvette crashes straight into the Death Star. Yavin 4ĭeep within the Great Temple on Yavin 4 is a secret of key importance to the survival of the Rebellion. Jakkuįirst Order forces have trapped a group of Resistance fighters within the derelict hull of a crashed Star Destroyer in the desert of Jakku. Resistance forces have taken up a defensive position inside. On Takodana, the First Order moves against Maz Kanata's castle. The waves of Kamino crash beneath the slender platforms of the cloning facility as armies of battle droids descend on the artificial island. Starkiller BaseĪs the fighter attack rages above Starkiller Base, a cadre of Resistance warriors make a daring raid to rescue prisoners trapped inside the First Order facility. Squads of droids protect a colossal MTT as it lumbers its way toward the royal palace. NabooĪ three stage assault on the capital of Naboo. OVERVIEW CAMPAIGN ROADMAP HEROES MULTIPLAYER PROGRESSION HEROES MAPS & LOCATIONS GAME MODES REINFORCEMENTS CLASSES VEHICLES News Forums OVERVIEW CAMPAIGN ROADMAP HEROES MULTIPLAYER PROGRESSION HEROES MAPS & LOCATIONS GAME MODES REINFORCEMENTS CLASSES VEHICLES News Forums ICONIC BATTLEFRONTS MAPS AND LOCATIONS Battle in exotic locations across the galaxy. If you play any Hazard Zone, Renewal is also a great map for that game mode.Star Wars™ Battlefront™ II Maps & Planets - Official EA Site Star Wars: Jedi Fallen Order™ Star Wars Battlefront II Star Wars Galaxy of Heroes Overall, Renewal is a solid map in All-Out Warfare and an excellent Breakthrough map. Fighting over the greenhouse is a blast, but it only takes up one portion of the map. Fighting over points in the desert portion of the map can be a real slog if your team isn't supporting infantry with helicopters or tanks. A and C are devoid of enemies after the first few minutes of a match. Related: Battlefield 2042 Review - Buy It Next Yearīut just like the rest of 2042's maps, Renewal struggles to keep each team split amongst every Sector. The other half of Renewal tries to funnel players toward a massive greenhouse building at Sector E, allowing both vehicles and infantry a chance to shine. The desert section of the map is a blast on Breakthrough, encouraging infantry and vehicles to work alongside one another to take over objectives. One of the most open maps in 2042, Renewal offers some of the game's best combat arenas. Once the first set of objectives gets captured, this map becomes much more enjoyable for defenders. Attackers get elevated terrain and a whole host of vehicles while defenders are stuck in the open. The very first set of objectives are a meatgrinder for both teams. At least this map has cover.īreakthrough fares much better on Breakaway, at least the second half of the game. Both teams are fighting over shipping containers and small storage buildings, nothing too spectacular. Points of interest on this map-a dome structure and an oil rig-serve as spawn locations for each team. There is a solid bit of cover and buildings to fight over in this map, yet the sheer scale of Breakaway on All-Out Warfare makes combat encounters much less frequent than you'd expect. Out of every 2042 map, Breakaway feels the most barren of the bunch. That alone makes this map better than half of 2042's roster, but that doesn't mean Breakaway is perfect. The sheer size of Breakaway gives each team some breathing room in All-Out Warfare, and there are no skyscrapers to fight over in Breakthrough. Breakaway is the first map on this list that isn't downright terrible. ![]()
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